This is a graduate-level, research-oriented course covering broad areas of interactive technology and human-computer interaction (HCI) topics, e.g., ubiquitous computing, wearables, virtual/augmented reality, haptics, tangible UIs, accessibility, and Interactive fabrication.
The course consists of four modules. (1) lectures, through which we will examine major research topics in technical HCI; (2) labs, with which students will be equipped with a set of skills to make rapid and interactive physical prototypes, (3) mini competition, which require student dyad to use skills learned from the series of labs to design and build a rope climbing robot for a climbing competition, and (4) semester-long project, where students form a team of 3 to 4 and build a working prototype that solve one of the HCI/interation challenges.
|LOCATION AND TIME||Monday & Wednesday, 3:30-4:45, IRB2207|
|INSTRUCTOR OFFICE HOURS||Wednesday, 2:00-3:00, IRB4206 or Zoom|
|TA OFFICE HOURS||Monday, 2:00-3:00, IRB0102|
CMSC730 is designed by Huaishu Peng, who takes great inspiration from a suite of course materials designed by the following faculties: Prof. François Guimbretière and Prof. Cheng Zhang @ Cornell, Prof. Stefanie Mueller @ MIT, Prof. Jon Froehlich @ UW, and Prof. Bilge Mutlu @ WISC. If you find an error please contact me here.